Open_Sppej

Introduction

Open_Sppej_Chess_System_By_Simon_JeppsI would like to begin this article by explaining that what I am about to describe is not a “Chess Variant” in the conventional understanding. Of course, the following is indeed a “variation” of classical Chess, yet its function and purpose is one of “evolution”.

As such I regard Open_Sppej as a “system”, that is to say, an algorithm through which classical Chess may evolve.

Anyone who has been following my blog will know I have invented many Chess Variants and even conducted in depth studies into not only their own individual merits, but also into the wider field of Chess Variant design in general.

Amongst these essays are investigations into why the next evolution of Chess, as a world wide embraced phenomena, continues to elude even the greatest of players, whence still, even today, the international community merely continues to snail through an ancient played out game of sixty four squares.

Yet perhaps, as my own studies have finally led me to personally conclude, the next evolution of Chess is not a different game at all. Perhaps, one way or another, all the squares and pieces remain just as they always have been, all the ancient rules in tact and yet everything continues… in another yet more majestic reality.

Aye, recently in fact I proclaimed my Chess Variant, JepKnt, to be the “crown jewel” of all my good games. And indeed it still is.

But in truth, Chess itself is not looking for new pieces, or even more squares. We know this now. For after a century of pursuit we have to surrender to the continuing prevalence of evidence, that mankind and womankind, will not sacrifice the classical game.

And this is not least because, at the end of the day, we love all our Knights and all our other pieces of the board, just as they are and just as they always have been.

For herewith, what all Chess players and Chess itself both agree on, is that amidst all the seemingly impossible odds of an almost defeated challenge, the game itself must harbour the solution to this absolutely paradoxical conundrum… within its own biology.

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Living With The French ~ A Novelette ~ Introduction

Living With The French by Simon E Jepps“To the Chasseigne family,
Who showed me what life was all about.”

Living With The French is the childhood diary I kept when living with a French family for a week on The Bristol – Bordeaux Exchange.

The diary was by no means a ‘literary masterpiece’ since it was only written by a young boy, but still, following a recent and thorough editorial by myself, this new revision which remains true to the events of the time, will no doubt keep you entertained until the very end.

Originally self published on the Lulu platform, purely as a literary experiment, I decided whilst it is not really worthy as “sales” material, it is nevertheless a very entertaining read from the innocent mind of a young adventurer.

I have decided therefore to publish the chapters on YllwChlk as a series of blog posts.

Indeed this true story is perhaps more special to myself than it would be to any reader, but at least in confidence I can say, the experiences described and the story to be told, bring a warm leaf to one’s shoulder.

I was about fourteen years of age at the time and so the whole experience was simply amazing for me. The diary portrays how, amidst all my anxiety, confusion, nervousness, fears and all the other feelings one would expect to have when venturing into a foreign country alone for the first time, I came to find the French people and their country to be the most beautiful in all the world.

Long live the French.

Blogroll : lwtf

Zaan ~ A Novelette By Simon Jepps

Zaan ~ A Novelette By Simon Jepps
The original draft cover art for my working story.
“He is Yantov Zaan of Shria Moon… master of sorcery and of the staff…
… his race has been here before… and Egypt is not all ancient history…”

This is a literary project I began over a decade ago but never really took it any further.

I should explain, I am not a fiction writer, I am most adept in the fields of poetry, philosophy, chess, philoscience and music. I keep a lot of my modern day writings personal but will endeavour to publish more as time progresses.

Zaan was my first true attempt to create a fantasy. Of course I know I have the passionate will to create rich concepts and good dialogue, but the core energy of my writing spirit will always be philosophical, factual and musical.

As such and, after some time, I was not in the end able to find the motivation required to continue, develop and complete this story.

I thought however, since the premise of this fantasy is certainly unique and exciting, I would compile and tidy all the notes into an essay format, to publish on my blog.

Whilst the reading material found here is only two dozen paragraphs or so, I felt at least, if I am not actually going to write this book, then at least it might be interesting for others to hear the original working story.

The character artwork was actually created from my old DC Universe Online avatar.

I hope you enjoy.

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Keytoy ~ Radioactive Styling By Jepps

Keytoy ~ Custom Styling By Jepps
Theatre grade glow in the dark tape applied to sharps and flats, whilst black electrician tape softened surrounding case appearance.
I simply adore my Hohner Superforce 37. In fact I adore it so much I decided it was time to give it a manicure and custom artistic makeover.

The result? A finely tuned and responsive, totally radioactive Keytoy.

It had been begging me to do it. In fact the day it arrived the first thing it said was, “Please don’t call me a Superforce 37…”

Damn right. Whilst my favourite Keytoy, or Melodica, or whatever you want to call it, the name SUPERFORCE 37 has never settled with me on any particularly personal level, at all.

Hence, in addition to the reed adjustments I spent a good couple of hours undertaking, the abominable logo has now gone from its now most graciously decorated face.

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Jeppscotch ~ The Roll & Scratch Dice Game

Jeppscotch Roll & Scratch Dice Game
Jeppscotch Roll & Scratch Dice Game
Jeppscotch is a mesmerizing strategical dice game for 2-3 players, best played with three.

There are traditionally two kinds of modern standalone strategic dice games and they are:

  • Roll & Write
  • Roll & Draw

These kinds of games require the basic equipment of some dice, some paper or marking cards and some coloured pens or pencils.

Jeppscotch is a new third kind I have developed for this particular genre and it is known as:

  • Roll & Scratch

This third kind, Roll & Scratch, is actually the oldest of all dice genres, yet bizarrely it has never yet been awarded true status. So hereby, it is my duty to enthrone the oldest of pastimes with this, my monumental debut game, Jeppscotch.

Roll & Scratch does not use pens or paper, but:

  • Chalk and a chalkable surface, or;
  • Sticks and a scratchable surface

So for example, you could play this in a playground, on a beach or even in the streets.

If keeping score is awkward given your particular environment, then a pencil and paper may be used for this one element. The game in proper however, should still nevertheless be played with either chalks or sticks.

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Stranded In Sweethaven

This is a song I wrote for Blues Harp, composed to the tune of Popeye. It is completely Ad Libitum, as most blues harmonica songs are.

Chorus

Well I’m stranded and I’ve got the blues,
Well I’m stranded and I’ve got the blues,
Can somebody ship me over to Sidney,
‘Cos I’m stranded and I’ve got the blues.

~ 4 bar harp solo ~

Vrs 1

Well I’ve met Dwongo d’Orangutan,
Well I’ve met Dwongo d’Orangutan,
He don’t need pyjamas ‘cos he eats bananas,
Yeah I’ve met Dwongo d’Orangutan,

~ 2 bar harp solo ~

Well I’ve met Isac The Third the Parrot,
Well I’ve met Isac The Third the Parrot,
He keeps all his feathers whatevers the weathers,
Yeah I’ve met Isac The Third the Parrot.

~ 2 bar harp solo ~

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Time Lords

Time Lords Dice Game By Simon JeppsA strategy dice game for 2-4 players, by Simon Edward Jepps.

Hitherto my good peacekeepers and sacred guardians of all cronospace, prepare ye selves for righteous battle!

The game of Time Lords is not purely a game, but an adventure in time and space. To undertake this quest, you will need a heart of gold, an undying determined spirit and a very special fondness for all that is wondrous and infinite.

You will also need the following equipment.

  • Four 20 sided dice.
  • A multi coloured pen.
  • A pad of paper.
  • A calculator.
  • A table clock.

Different coloured individual pens may be used instead, these are to distinguish each player’s markings on the board.

The board can easily be drawn onto a piece of paper. Thus, these here listed items are all your necessary equipment.

You will require one RED, one GREEN, one BLACK and one WHITE twenty sided die.

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Sweet Garibaldi

Sweet GaribaldiDo you love Italian food? Well here’s a treat of mine I expect you will absolutely adore.

I invented this recipe in 2009 and it just came into being all by itself. I honestly cannot describe to you the thought processes which brought it into existence… it just happened.

  • Parmigiano Reggiano ~ Italian hard Cheese.
  • Prosciutto Crudo ~ Italian uncooked Ham.
  • Pineapple Chunks ~ Del Monte recommended.
  • Vino Di Rosso ~ Italian Red Wine

Parmigiano Reggiano is traditionally used for grating over pasta since it is very hard in comparison to other cheeses. It is also extremely mature and has a kick like a mule.

Sweet GaribaldiThe alternative, which I often substitute myself, is any good vintage Cheddar, which has been wrapped in tin foil and left to mature in the fridge for a couple of days or so.

Take a slice of Prosciutto and place inside it a piece of Cheese and a piece of Pineapple.

Wrap the Cheese and Pineapple up within the Prosciutto.

Now… take a mange on that.

Follow it through with a sip of Red Wine and…

… take another mange on that.

Sweet GaribaldiRepeat these steps as continuously as you like, or until you fall into a deep and heavenly sleep.

Et Walla. This recipe, “Sweet Garibaldi”, got its name in much the same way its ingredients, in that it was simply the first thing I said out loud when I first tasted it.

“Sweet Garibaldi!”

Giuseppe Garibaldi ~ Wikipedia

The Wizard’s Dwelling ~ Unto The Sacred Folly

Wizard's Dwelling ~ Philodor Opening
Wizardry in the Philodor Opening
The Law Of The Folly is described in detail and studied extensively throughout this blog. Yet whilst the articles contained here are comprehensive, there is one element of this new practise of Classical Chess which I have decided to publish only as a separate thesis, or to say, only as an accompanying element.

Granted this thesis is designed to be compatible and even a good spouse to Follying, but it is of course always up to the individual player what rules to employ in their gameplay.

This additional element to Follying, hereby known and referred to as The Wizard’s Dwelling, is indeed a fabulous work of Chess variantism. Yet it is important to mention that I have not created this element of the game to be compulsory within the rules.

For it does touch closely… with magic.

Nevertheless, as has always been the case with the evolution of Chess, throughout history controversial rules were invented which even today people maintain their reservations about.

These rules, such as En-Passant, Castling, Double Queens or various promotion enhancements, are no different to the concepts you are about to discover within The Wizard’s Dwelling, yet, these rules are today the standard of international competition Chess.

It would only therefore be prudent to consider the tremendous entertainment value of this well crafted wizardy you are about to read.

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Egyptian Grandmaster

Egyptian Grandmaster by Simon Jepps
Egyptian Grandmaster by Simon Jepps (©2004)
When I was in my twenties I started making minimalist ink sketches, with black ink on white canvas.

I still have a few in my collection, including a Certificate Of Sacred Art, awarded to me by Armando Farina, an Italian art instructor who happens to have known and even painted with Picasso.

The ink sketch which won the 1st place award is now lost somewhere amongst the art institution’s endless archives. However I can tell you it portrayed an eternal connundrum, of an artist drawing himself in an Italian park, drawing himself in an Italian park, drawing himself… etc.

Whilst I may never get that one particular picture back, here is one of the first drawings I ever made, titled ‘Egyptian Grandmaster’.

You can find all artworks from this collection under the category: sejink.