Wizardry & Follying ~ AI, Droidfish & Other Apps

Droidfish Analysis Screenshot
A screenshot of Droidfish Chess engine for Android
In time to come we hope a Chess computer of sorts will be available which is capable of processing Wizardry and Follying algorithms.

Whilst at this time there is none such computer, YllwChlk does have at least a solution of a kind.

Personally, I employ Droidfish for recreational, analytical and publishing use. It is a very good Chess engine with numerous features and even a selection of interface themes.

When playing Chess against Droidfish, it is possible to incorporate Wizardry and Follying by a method of intervention in its computational processes.

It is not exactly a solution, since Droidfish does not actually compute these new rules, but it does allow the player to compute them on behalf and thus assert a continuum of play.

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Self Check Via Wizard’s Dwelling

Self Check By Dwelling
White unintentionally self-checks with 2. Rd3
Self Check is always a point of discussion when playing face to face over a real board.

For example, if neither player realise the Check and continue playing regardless, does that invalidate the whole game?

During a friendly one might argue that it doesn’t matter.

Wizard’s Dwellings follow a similar principle, but whence formed without an announcement, the Check may then be bypassed for the benefit of either player.

The rule here, is that Check by a Wizard’s Dwelling is only valid if it’s announced and most especially in the case of Unintentional Self Check.

In this example position, Black has just played 1. … Nxd4, capturing a Pawn and threatening White’s Rook on f3. Thus now White has just played 2. Rd3.

White believes he has trapped Black’s Knight and that he is therefore about to gain material.

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The Wizard’s Dwelling ~ Unto The Sacred Folly

Wizard's Dwelling ~ Philodor Opening
Wizardry in the Philodor Opening
The Law Of The Folly is described in detail and studied extensively throughout this blog. Yet whilst the articles contained here are comprehensive, there is one element of this new practise of Classical Chess which I have decided to publish only as a separate thesis, or to say, only as an accompanying element.

Granted this thesis is designed to be compatible and even a good spouse to Follying, but it is of course always up to the individual player what rules to employ in their gameplay.

This additional element to Follying, hereby known and referred to as The Wizard’s Dwelling, is indeed a fabulous work of Chess variantism. Yet it is important to mention that I have not created this element of the game to be compulsory within the rules.

For it does touch closely… with magic.

Nevertheless, as has always been the case with the evolution of Chess, throughout history controversial rules were invented which even today people maintain their reservations about.

These rules, such as En-Passant, Castling, Double Queens or various promotion enhancements, are no different to the concepts you are about to discover within The Wizard’s Dwelling, yet, these rules are today the standard of international competition Chess.

It would only therefore be prudent to consider the tremendous entertainment value of this well crafted wizardy you are about to read.

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