In time to come we hope a Chess computer of sorts will be available which is capable of processing Jesuit Chess algorithms. Whilst at this time there is none such computer, YllwChlk does have at least a solution of a kind.
Personally, I employ Droidfish for recreational, analytical and publishing use. It is a very good Chess engine with numerous features and even a selection of interface themes.
When playing Chess against Droidfish, it is possible to incorporate Jesuit Chess rules by a method of intervention in its computational processes.
This does not exactly create a Jesuit Chess ‘program’, since Droidfish does not actually compute these new rules, but it does allow the player to influence the logic continuum so that it absorbs Jesuit Chess behaviour.
It is at least a useful tool for Jesuit Chess enthusiasts who wish to simulate Jesuit Chess games through an AI interface.