You can find all episodes of this comic at the following category: comic
A strategy dice game for 2-4 players, by Simon Edward Jepps.
Hitherto my good peacekeepers and sacred guardians of all cronospace, prepare ye selves for righteous battle!
The game of Time Lords is not purely a game, but an adventure in time and space. To undertake this quest, you will need a heart of gold, an undying determined spirit and a very special fondness for all that is wondrous and infinite.
You will also need the following equipment.
- Four 20 sided dice.
- A multi coloured pen.
- A pad of paper.
- A calculator.
- A table clock.
Different coloured individual pens may be used instead, these are to distinguish each player’s markings on the board.
The board can easily be drawn onto a piece of paper. Thus, these here listed items are all your necessary equipment.
You will require one RED, one GREEN, one BLACK and one WHITE twenty sided die.
Chessician: noun; an enlightened or master Chess player, yet who’s expertise field of study is more focussed on related subjects such as alternative Chess variants, the inner mechanics of Chess games in general and the ludology of other related board game histories.
The game of Missionary Chess is commonly referred to as a “Chess Variant”, that is any type of game directly descended from Chess but which adopts alternative rules, pieces or boards.
These games, numbering in the thousands, are often invented by Chessicians who wish to further the good cause of evolving the historic game into a more playworthy medium of the modern age. They are also of course invented for fun and the greater majority of variants are invented purely as such ~ fun.
Yet there is a very serious pursuit amongst the academics and professionals of Chess, to evolve the game this century, in order to save it from great decline amongst club players and to bring a fresh new appeal to novices.
The first official promotion of an evolution of Chess was proposed in 1925 by the World Champion Jose Capablanca. He explained how exhaustive studies of Classical Chess will eventually lead to the stagnation of a played out game, prompting a need for it to evolve.
He was and still is, absolutely right.
However in the last century since those words were spoken, Grandmasters and Chessicians alike have been beginning to realise how actually making this “one small step for man, one giant leap for mankind”, truly is on par with landing on the Moon.
As I do hope to explain in this latest Chess blog chapter, the evolution of Chess is bound by its very own nature of peace and must therefore already harbour the answer to our prayers within its very own natural design.
I hope to have solved a universal paradox, which every famous historic master such as Capablanca, Fischer and Seirawan, have tried to address and remedy in their own fantastically creative ways.
The remaining puzzle is why Chess remains a 64 square game, when it is a world wide acknowledged fact that the Classical game needs to evolve. Not only for grandmasters, but for novices alike.