Sorchess is where Classical Chess becomes its own sage.
Sorchess is exquisitely simple to understand, if you are already familiar with Classical Chess.
Sorchess is itself an evolution of Classical Chess whereby the only difference is the implementation of a new piece, known as the Wizard.
Yet what strikes this game apart from other variants that include “extra” pieces, is that Sorchess only includes ONE extra piece, or Wizard, per player.
I have spent decades studying different methods and mechanisms for evolving Chess and, to shorten an eternal story, I unwaveringly agreed with myself in the end that a larger board does not fulfill the game’s evolution and likewise any further “pairs” of pieces only contribute to its unfulfillment.
However it was absolutely obvious to me that Classical Chess was missing a new piece and was also in need of a new methodology.
The name “Siomega” gets its origins from the two words “Si” and “Omega”, in that the game is a blending of Omega Chess and the chessgnastics of “Si” Jepps.
The game of Siomega is played very similarly to Classical Chess, in fact it borrows all of the same pieces, only in Siomega we also play a little magic and borrow one more piece, the Omega Wizard.
I have always loved the Wizard, ever since I first heard of its invention by the great Daniel MacDonald. Indeed MacDonald’s Omega Chess, whilst a recipient of some criticism, is a fairly well designed game.
However, the “Champion” piece has never settled well with me and also I never could quite surrender to an extended 104 square board.
Yet the Wizard… what a marvelous piece.
Honestly, in the last twenty years of designing and constructing Chess variants, I have never witnessed such a beautiful piece. Its grace and wisdom the pure artistry of its creator.
In fact what may have never been mentioned before is a very magical trait I believe to have discovered about the Wizard.
I will describe its movement shortly, but when I do, be sure to observe its pattern. For if you look closely you will see, a crescent moon within its reach and a pointed star within its stride.
Here then is my final contribution to the Omega Chess conceptual variantism. Yet regard my game not as a final embracing of Omega Chess, but instead behold it as a toast unto the future.
For what I believe to have created here, is the answer to the Wizard’s dilemma. He knows he is meant to exist and he knows he was created to bring great joy unto the world.
Yet he doesn’t quite know his worthiness, for he exists only in a foreign land, born into an artificial world where his comrades and friends are likewise misplaced.
Siomega Chess is then, I believe, where the Wizard belongs.
This, my final salute to the ever turning, ever swirling chaotic pool of Chess Variant fanatiscism, is what I truly believe to be the Final Frontier Of Checkered Warfare.
Siomega Chess then, presents to you many wondrous yet easy to embrace, magical twists to the laws of the game, yet which whence applied rationally and logically, ignite with thunder the ultimate strategical conundrums of this ancient art.
The Law Of The Folly is described in detail and studied extensively throughout this blog. Yet whilst the articles contained here are comprehensive, there is one element of this new practise of Classical Chess which I have decided to publish only as a separate thesis, or to say, only as an accompanying element.
Granted this thesis is designed to be compatible and even a good spouse to Follying, but it is of course always up to the individual player what rules to employ in their gameplay.
This additional element to Follying, hereby known and referred to as The Wizard’s Dwelling, is indeed a fabulous work of Chess variantism. Yet it is important to mention that I have not created this element of the game to be compulsory within the rules.
For it does touch closely… with magic.
Nevertheless, as has always been the case with the evolution of Chess, throughout history controversial rules were invented which even today people maintain their reservations about.
These rules, such as En-Passant, Castling, Double Queens or various promotion enhancements, are no different to the concepts you are about to discover within The Wizard’s Dwelling, yet, these rules are today the standard of international competition Chess.
It would only therefore be prudent to consider the tremendous entertainment value of this well crafted wizardy you are about to read.